LENSEs.
Game, set, render
A studio-lit table tennis set, modelled and rendered as my first ever project in Blender. Coming from Maya, I forced myself to do everything except texturing inside Blender — modelling, UV mapping, lighting, the lot — purely to learn the tools and see how it handled.
Textures were built in Substance 3D Painter and the whole thing rendered in Cycles. I came away genuinely loving the software, and it kicked off a habit of using personal projects to learn new tools.
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